1 00:00:03,949 --> 00:00:02,180 hi this is my quest on Medibank dot org 2 00:00:07,190 --> 00:00:03,959 and we're having a look at the meta 3 00:00:09,919 --> 00:00:07,200 bunker refraction simulator I wrote this 4 00:00:12,589 --> 00:00:09,929 refraction simulator over the last who 5 00:00:16,460 --> 00:00:12,599 would have know several months based on 6 00:00:19,040 --> 00:00:16,470 a view of Toronto this is Toronto here 7 00:00:21,019 --> 00:00:19,050 and this is the CN Tower and this white 8 00:00:25,279 --> 00:00:21,029 thing here next to it is the Rogers 9 00:00:27,620 --> 00:00:25,289 Center and this view is from Fort 10 00:00:32,299 --> 00:00:27,630 Niagara which is across the lake on the 11 00:00:33,490 --> 00:00:32,309 other side of the lake ontario and from 12 00:00:35,270 --> 00:00:33,500 that site from that position 13 00:00:36,770 --> 00:00:35,280 theoretically you shouldn't be able to 14 00:00:38,900 --> 00:00:36,780 see the Rogers Center cause it should be 15 00:00:41,240 --> 00:00:38,910 hidden behind the curve but you can see 16 00:00:44,299 --> 00:00:41,250 it because of the refraction lifting it 17 00:00:45,979 --> 00:00:44,309 up beyond the curve and you know this 18 00:00:48,170 --> 00:00:45,989 confuses people so I wrote this 19 00:00:49,910 --> 00:00:48,180 refraction and simulated to explain 20 00:00:52,040 --> 00:00:49,920 what's going on enough to demonstrate 21 00:00:54,490 --> 00:00:52,050 what's going on first of all let me just 22 00:00:55,610 --> 00:00:54,500 show you real quick watch this is 23 00:00:57,920 --> 00:00:55,620 beautiful 24 00:01:00,200 --> 00:00:57,930 there's a checkbox over here on the left 25 00:01:01,970 --> 00:01:00,210 where you can turn refraction off so if 26 00:01:03,799 --> 00:01:01,980 I turn it off this is what you would 27 00:01:05,810 --> 00:01:03,809 expect to see if there was no 28 00:01:07,670 --> 00:01:05,820 atmospheric refraction it did this all 29 00:01:10,160 --> 00:01:07,680 these buildings down here a hidden but 30 00:01:12,289 --> 00:01:10,170 when there is refraction it pops into 31 00:01:13,910 --> 00:01:12,299 view now of course refraction isn't a 32 00:01:17,090 --> 00:01:13,920 constant so I had to make it editable 33 00:01:21,469 --> 00:01:17,100 and over here on the upper left hand 34 00:01:23,149 --> 00:01:21,479 side is the temperature profile the 35 00:01:25,490 --> 00:01:23,159 temperature on celcius is along the 36 00:01:28,429 --> 00:01:25,500 bottom and the height above the water 37 00:01:31,100 --> 00:01:28,439 level in feet is on the left I'm kind of 38 00:01:33,499 --> 00:01:31,110 mixing my metric and imperial units and 39 00:01:35,990 --> 00:01:33,509 this is a curve editor and this curve 40 00:01:39,260 --> 00:01:36,000 represents what the temperature is at a 41 00:01:41,270 --> 00:01:39,270 particular altitude say at 60 feet here 42 00:01:42,770 --> 00:01:41,280 it's 15 and a half degrees so I can grab 43 00:01:45,440 --> 00:01:42,780 that and I can move it around and you 44 00:01:49,550 --> 00:01:45,450 can see this has a quite dramatic effect 45 00:01:51,499 --> 00:01:49,560 on what you actually see this curve 46 00:01:52,850 --> 00:01:51,509 editor you control by moving these 47 00:01:55,760 --> 00:01:52,860 points around you can change the shape 48 00:01:57,289 --> 00:01:55,770 of the curve with the green and you can 49 00:01:59,330 --> 00:01:57,299 change the actual data points by moving 50 00:02:00,649 --> 00:01:59,340 the black ones around you can add new 51 00:02:02,870 --> 00:02:00,659 points if you want to make the more 52 00:02:05,330 --> 00:02:02,880 complicated curve by just clicking in 53 00:02:07,670 --> 00:02:05,340 any empty space and it will make new 54 00:02:11,180 --> 00:02:07,680 points you can delete points by left 55 00:02:12,620 --> 00:02:11,190 clicking and that will remove a point so 56 00:02:15,200 --> 00:02:12,630 you can create all kinds of interest 57 00:02:19,100 --> 00:02:15,210 effects that are things that you can see 58 00:02:22,550 --> 00:02:19,110 in real life you can see for example you 59 00:02:24,410 --> 00:02:22,560 can see big compression near the horizon 60 00:02:28,550 --> 00:02:24,420 here and you can see the Roger Center 61 00:02:30,650 --> 00:02:28,560 being lifted up if you have the water 62 00:02:32,630 --> 00:02:30,660 temperature of the lower down 63 00:02:33,950 --> 00:02:32,640 temperature a lot hotter than the upper 64 00:02:36,110 --> 00:02:33,960 temperature you will create a kind of 65 00:02:38,840 --> 00:02:36,120 mirror eyes effects where you get this 66 00:02:41,240 --> 00:02:38,850 this mirroring which kind of looks like 67 00:02:43,460 --> 00:02:41,250 what you see sometimes on a hot road 68 00:02:46,310 --> 00:02:43,470 when the road is very hot compared to 69 00:02:48,950 --> 00:02:46,320 the air you get this reflection this 70 00:02:51,680 --> 00:02:48,960 kind of total reflection a reflection 71 00:02:55,220 --> 00:02:51,690 from refraction so you can mess around 72 00:02:57,770 --> 00:02:55,230 with this temperature curve and see the 73 00:02:59,900 --> 00:02:57,780 various effects now of course it would 74 00:03:01,700 --> 00:02:59,910 be a bit boring if we just did Toronto 75 00:03:04,010 --> 00:03:01,710 so I made it very very configurable and 76 00:03:07,280 --> 00:03:04,020 you can actually look at lots of 77 00:03:08,840 --> 00:03:07,290 different places in the world and lots 78 00:03:10,100 --> 00:03:08,850 of different situations you can even set 79 00:03:12,770 --> 00:03:10,110 up your own so that's just go for your 80 00:03:15,410 --> 00:03:12,780 your food let's go through a few things 81 00:03:17,690 --> 00:03:15,420 right now I'm gonna look at the controls 82 00:03:19,700 --> 00:03:17,700 over here and I'm just going to reset 83 00:03:23,140 --> 00:03:19,710 this we click on preset link it will 84 00:03:26,510 --> 00:03:23,150 load the last that's preset that you had 85 00:03:29,210 --> 00:03:26,520 the viewer height here is in feet you 86 00:03:30,800 --> 00:03:29,220 can just move this up and down if you 87 00:03:32,450 --> 00:03:30,810 let go or pop back to the middle and 88 00:03:33,860 --> 00:03:32,460 kind of reset so you have to keep 89 00:03:35,600 --> 00:03:33,870 dragging it and you can get higher and 90 00:03:38,480 --> 00:03:35,610 higher as you expect as you get higher 91 00:03:41,050 --> 00:03:38,490 you can see more and more I'm just going 92 00:03:43,280 --> 00:03:41,060 to reset that again if you click on 93 00:03:45,980 --> 00:03:43,290 refraction on and off it's fairly 94 00:03:48,800 --> 00:03:45,990 straightforward standard refraction just 95 00:03:50,660 --> 00:03:48,810 makes the temperature profile be a 96 00:03:52,880 --> 00:03:50,670 straight line just getting colder as you 97 00:03:54,890 --> 00:03:52,890 get higher which it's gonna let the 98 00:03:57,890 --> 00:03:54,900 standard atmosphere so it gives you like 99 00:04:00,470 --> 00:03:57,900 it since we can average refraction if 100 00:04:02,330 --> 00:04:00,480 you look at my curve calculator this 101 00:04:06,500 --> 00:04:02,340 amount of refraction is what you're 102 00:04:08,150 --> 00:04:06,510 seeing when I'm calculating what how 103 00:04:10,130 --> 00:04:08,160 much you should be visible with standard 104 00:04:11,540 --> 00:04:10,140 refraction I can to the refraction on 105 00:04:13,490 --> 00:04:11,550 and off vegan you can see this is the 106 00:04:14,960 --> 00:04:13,500 effect of standard refraction if you 107 00:04:16,460 --> 00:04:14,970 don't stand it off you get the curve 108 00:04:18,140 --> 00:04:16,470 back again and you can edit the curve or 109 00:04:21,770 --> 00:04:18,150 you can get the more interesting effects 110 00:04:24,680 --> 00:04:21,780 from refraction 111 00:04:26,990 --> 00:04:24,690 the series click on a level it will show 112 00:04:30,830 --> 00:04:27,000 you where your eye level is which is 113 00:04:33,170 --> 00:04:30,840 like zero degrees basically relative to 114 00:04:35,240 --> 00:04:33,180 the local vertical and you see in this 115 00:04:38,960 --> 00:04:35,250 situation the horizon is below eye level 116 00:04:40,130 --> 00:04:38,970 and if we turn off refraction this is 117 00:04:41,960 --> 00:04:40,140 like it's you know essentially in no 118 00:04:44,780 --> 00:04:41,970 atmosphere you can see it's below there 119 00:04:48,080 --> 00:04:44,790 and with standard refraction turned on 120 00:04:49,550 --> 00:04:48,090 it's below and in with this you know you 121 00:04:51,290 --> 00:04:49,560 can see that the rear the reflection 122 00:04:53,390 --> 00:04:51,300 that we're getting in situations like 123 00:04:56,270 --> 00:04:53,400 this is actually happening below higher 124 00:04:58,310 --> 00:04:56,280 level or Engler to reset things again 125 00:04:59,450 --> 00:04:58,320 because I'm messing up fewer offsets 126 00:05:01,220 --> 00:04:59,460 just a simple thing you can move things 127 00:05:03,050 --> 00:05:01,230 left and right it's going to useful to 128 00:05:06,590 --> 00:05:03,060 you know to set up a nice scene like 129 00:05:09,020 --> 00:05:06,600 saying I wanted to do this so you can 130 00:05:11,090 --> 00:05:09,030 see this know what this window actually 131 00:05:13,910 --> 00:05:11,100 is I should probably explain that this 132 00:05:16,790 --> 00:05:13,920 window is essentially the side view it's 133 00:05:19,730 --> 00:05:16,800 greatly compressed left to right this is 134 00:05:22,160 --> 00:05:19,740 showing you the curve of the earth this 135 00:05:24,080 --> 00:05:22,170 is where your camera is and this is 136 00:05:26,360 --> 00:05:24,090 where the target is so this represents 137 00:05:27,920 --> 00:05:26,370 the full height of the target image and 138 00:05:30,140 --> 00:05:27,930 you can see where this yellow line is 139 00:05:32,240 --> 00:05:30,150 here and where the yellow line is there 140 00:05:34,190 --> 00:05:32,250 like it's touching the top of the CN 141 00:05:36,560 --> 00:05:34,200 Tower that's the top of those clouds 142 00:05:38,720 --> 00:05:36,570 which is where the top of the images the 143 00:05:40,130 --> 00:05:38,730 red and the blue lines that registry 144 00:05:42,100 --> 00:05:40,140 presenta lines that are going up the 145 00:05:45,430 --> 00:05:42,110 blue represent lines that are going down 146 00:05:49,130 --> 00:05:45,440 from your point of view so you can see 147 00:05:52,850 --> 00:05:49,140 if we turn on high level yeah you can 148 00:05:55,850 --> 00:05:52,860 see that right here between the red and 149 00:05:57,290 --> 00:05:55,860 the blue is where your eye level is if 150 00:05:58,880 --> 00:05:57,300 you turn off refraction you can see it's 151 00:06:02,180 --> 00:05:58,890 just gonna be perfectly straight there 152 00:06:05,630 --> 00:06:02,190 with the red going up and the blue lines 153 00:06:08,830 --> 00:06:05,640 going down and this is more apparent if 154 00:06:11,200 --> 00:06:08,840 you increase the viewer height to be a 155 00:06:15,990 --> 00:06:11,210 much higher altitude 156 00:06:20,970 --> 00:06:17,610 the next thing to look at is the 157 00:06:24,270 --> 00:06:20,980 vertical Buell vertical fov which is 158 00:06:25,890 --> 00:06:24,280 perhaps a little of a long-winded way of 159 00:06:29,159 --> 00:06:25,900 putting things but this is basically the 160 00:06:34,310 --> 00:06:29,169 field of view vertically for the entire 161 00:06:37,350 --> 00:06:34,320 screen and here it's set to 1.5 degrees 162 00:06:39,450 --> 00:06:37,360 this is essentially the zoom on a camera 163 00:06:42,510 --> 00:06:39,460 but I'm expressing in terms of field of 164 00:06:46,379 --> 00:06:42,520 view I should perhaps there also put the 165 00:06:49,830 --> 00:06:46,389 millimeter equivalent zoom there a p900 166 00:06:53,370 --> 00:06:49,840 Nikon P 900 is about point 6 vertically 167 00:06:57,830 --> 00:06:53,380 so this would be the maximum zoom of a 168 00:07:00,600 --> 00:06:57,840 nikon p900 for this particular scene 169 00:07:02,220 --> 00:07:00,610 yeah let's see if your tilt you can just 170 00:07:03,930 --> 00:07:02,230 tilt the scene up and down let's just 171 00:07:06,210 --> 00:07:03,940 just you can get into a good position 172 00:07:10,920 --> 00:07:06,220 doesn't really change what it actually 173 00:07:13,830 --> 00:07:10,930 looks like then here there's a field 174 00:07:15,300 --> 00:07:13,840 called what's the image files this 175 00:07:17,940 --> 00:07:15,310 allows you to put in your own image 176 00:07:22,350 --> 00:07:17,950 files you could go to Google Images and 177 00:07:26,219 --> 00:07:22,360 I could do something like type in Tower 178 00:07:29,940 --> 00:07:26,229 Bridge find a nice straight on picture 179 00:07:35,650 --> 00:07:29,950 of Terra bridge here we go and let me 180 00:07:39,460 --> 00:07:35,660 just see I can do a copy image address 181 00:07:40,890 --> 00:07:39,470 and stick this in here I'm not sure this 182 00:07:44,140 --> 00:07:40,900 is going to work on that 183 00:07:46,420 --> 00:07:44,150 BAM there you go so you'd have to 184 00:07:48,670 --> 00:07:46,430 actually once you've put in a target 185 00:07:51,370 --> 00:07:48,680 file then you have to put in the target 186 00:07:54,400 --> 00:07:51,380 height it's 2,000 here I think Tower 187 00:07:55,540 --> 00:07:54,410 Bridge is probably more like 800 feet or 188 00:07:58,870 --> 00:07:55,550 something like that and for less than 189 00:08:02,290 --> 00:07:58,880 let's say 500 feet not even that or is 190 00:08:04,120 --> 00:08:02,300 it like 300 feet anyway sir you would 191 00:08:06,670 --> 00:08:04,130 have to look that up you can see it's 192 00:08:08,380 --> 00:08:06,680 hidden behind the horizon there now a 193 00:08:10,300 --> 00:08:08,390 target distance is the distance to the 194 00:08:11,620 --> 00:08:10,310 hook to that target so I can bring it a 195 00:08:14,770 --> 00:08:11,630 little bit closer good bit more 196 00:08:17,050 --> 00:08:14,780 realistic looking this is in miles 197 00:08:19,380 --> 00:08:17,060 target height as in feet I kind of mix 198 00:08:22,960 --> 00:08:19,390 the units a little bit sorry about that 199 00:08:26,440 --> 00:08:22,970 next two things multiple you can 200 00:08:29,200 --> 00:08:26,450 actually make multiple versions of an 201 00:08:32,890 --> 00:08:29,210 image so if I put in four and then put 202 00:08:35,680 --> 00:08:32,900 in say like 3000 feet 203 00:08:37,120 --> 00:08:35,690 it makes four copies of this particular 204 00:08:38,620 --> 00:08:37,130 image you can actually see them though 205 00:08:42,339 --> 00:08:38,630 cuz they're all behind one another I 206 00:08:43,779 --> 00:08:42,349 think if I change the offset you might 207 00:08:45,670 --> 00:08:43,789 be able to see how they do 208 00:08:49,570 --> 00:08:45,680 behind each other has changed this gap 209 00:08:50,950 --> 00:08:49,580 to 10,000 yeah yep you can see them 210 00:08:53,350 --> 00:08:50,960 going off into the distance so you can 211 00:08:56,770 --> 00:08:53,360 set up with multiple multiple images 212 00:08:58,360 --> 00:08:56,780 this your en lines is just the density 213 00:09:00,940 --> 00:08:58,370 of lines here it's not very important 214 00:09:03,160 --> 00:09:00,950 wavelength is the wavelength of light 215 00:09:04,870 --> 00:09:03,170 that I assume for the calculations if 216 00:09:07,090 --> 00:09:04,880 you want you could try changing it to 217 00:09:09,160 --> 00:09:07,100 something else like for example infrared 218 00:09:10,960 --> 00:09:09,170 lights it's going to be around 1500 and 219 00:09:12,490 --> 00:09:10,970 nanometers so you can change that you 220 00:09:14,860 --> 00:09:12,500 can see it makes a very very slight 221 00:09:17,260 --> 00:09:14,870 difference to what you're actually 222 00:09:21,240 --> 00:09:17,270 seeing now probably the more interesting 223 00:09:25,330 --> 00:09:21,250 thing here is all the different presets 224 00:09:27,730 --> 00:09:25,340 right for example see Catalina from 225 00:09:30,550 --> 00:09:27,740 Santa Monica this is a have a classic 226 00:09:33,850 --> 00:09:30,560 view this is the view from six feet on 227 00:09:35,980 --> 00:09:33,860 the beach Santa Monica and it's based on 228 00:09:38,140 --> 00:09:35,990 photographs that I took well when I 229 00:09:43,300 --> 00:09:38,150 visited a few years ago you get this 230 00:09:45,850 --> 00:09:43,310 very nice hidden part of Catalina now I 231 00:09:47,410 --> 00:09:45,860 have a flat earth view you can click on 232 00:09:49,480 --> 00:09:47,420 Flat Earth it will show you what it will 233 00:09:51,269 --> 00:09:49,490 look like if the earth is flat 234 00:09:54,009 --> 00:09:51,279 and this is what it should look like 235 00:09:56,049 --> 00:09:54,019 from six feet if the earth is flatter 236 00:09:57,280 --> 00:09:56,059 this is actually with refraction down 237 00:09:59,559 --> 00:09:57,290 refraction of people actually look like 238 00:10:01,720 --> 00:09:59,569 that you see there's a huge amount of 239 00:10:04,090 --> 00:10:01,730 Catalina Island down here this is twin 240 00:10:06,340 --> 00:10:04,100 harbors down here just gonna behind this 241 00:10:08,199 --> 00:10:06,350 this thing here but what you actually 242 00:10:12,040 --> 00:10:08,209 see and what you see in my photographs 243 00:10:16,299 --> 00:10:12,050 is the nun flutter of view of the view 244 00:10:17,980 --> 00:10:16,309 with myth refraction I should turn a 245 00:10:21,759 --> 00:10:17,990 standard refraction this is what you'll 246 00:10:23,049 --> 00:10:21,769 expect if it's just a flat curve this is 247 00:10:24,970 --> 00:10:23,059 what you actually see from Santa Monica 248 00:10:26,769 --> 00:10:24,980 beach where it's gonna you know pretty 249 00:10:28,900 --> 00:10:26,779 much by yourself just proves that's the 250 00:10:30,850 --> 00:10:28,910 you know the ocean is curved there's a 251 00:10:37,269 --> 00:10:30,860 very very big difference between that 252 00:10:39,429 --> 00:10:37,279 and this anyway that aside and I'm 253 00:10:42,639 --> 00:10:39,439 explaining how to use it not what is 254 00:10:45,999 --> 00:10:42,649 proof what is proving Chicago view of 255 00:10:47,859 --> 00:10:46,009 Chicago and let's see there's a more 256 00:10:51,970 --> 00:10:47,869 interesting one the Bedford level 257 00:10:54,669 --> 00:10:51,980 experiments here is the classic Bedford 258 00:10:58,210 --> 00:10:54,679 level this is a six mile stretch of 259 00:10:59,619 --> 00:10:58,220 canal and hopes is showing it as a open 260 00:11:02,319 --> 00:10:59,629 ocean but you can think of it as it 261 00:11:04,829 --> 00:11:02,329 being a canal obviously six miles away 262 00:11:07,090 --> 00:11:04,839 is this bridge now we have to get the 263 00:11:08,889 --> 00:11:07,100 field of view all the way down to zero 264 00:11:11,470 --> 00:11:08,899 point one here so we can zoom in so 265 00:11:13,900 --> 00:11:11,480 that's a very powerful zoom p900 view 266 00:11:15,730 --> 00:11:13,910 would be more like like this in the full 267 00:11:17,230 --> 00:11:15,740 frame so yeah you still be able to see 268 00:11:20,590 --> 00:11:17,240 it you probably want to use the digital 269 00:11:22,809 --> 00:11:20,600 zoom to see it all the way so we've got 270 00:11:26,319 --> 00:11:22,819 two things here we have this target 271 00:11:29,739 --> 00:11:26,329 which is set halfway along and we've got 272 00:11:32,379 --> 00:11:29,749 this guy in a boat and we've got our 273 00:11:36,549 --> 00:11:32,389 viewer height set at 14 feet which is 274 00:11:39,879 --> 00:11:36,559 about the height of this target itself 275 00:11:42,400 --> 00:11:39,889 in the middle and this is type height of 276 00:11:43,539 --> 00:11:42,410 this bridge itself and this is a classic 277 00:11:46,960 --> 00:11:43,549 experiment that's done it's a little 278 00:11:48,340 --> 00:11:46,970 hard to visualize perhaps but if it was 279 00:11:50,410 --> 00:11:48,350 there flat earth and I can actually 280 00:11:53,439 --> 00:11:50,420 share that let's turn off refraction go 281 00:11:55,299 --> 00:11:53,449 to Flat Earth view then this this one 282 00:11:57,579 --> 00:11:55,309 here is actually at the top of the 283 00:11:59,799 --> 00:11:57,589 bridge this one here is quite a bit 284 00:12:02,409 --> 00:11:59,809 below because he's looking straight at 285 00:12:03,160 --> 00:12:02,419 it but if we go to the none Flat Earth 286 00:12:04,809 --> 00:12:03,170 view 287 00:12:07,539 --> 00:12:04,819 then this one is above the top of the 288 00:12:09,840 --> 00:12:07,549 bridge completely different and this 289 00:12:11,799 --> 00:12:09,850 kind of is a very good demonstration I 290 00:12:14,379 --> 00:12:11,809 someone care to repeat this we could be 291 00:12:16,179 --> 00:12:14,389 great it's good demonstration of the 292 00:12:19,479 --> 00:12:16,189 curve of the earth and you can play 293 00:12:21,249 --> 00:12:19,489 around with this an interesting thing to 294 00:12:25,960 --> 00:12:21,259 do is you go to the different version of 295 00:12:28,509 --> 00:12:25,970 this the Bedford level boat this has the 296 00:12:32,289 --> 00:12:28,519 viewer heights at a four feet and this 297 00:12:34,869 --> 00:12:32,299 guy in the boat you can actually see 298 00:12:37,509 --> 00:12:34,879 this the this field here target to it it 299 00:12:39,039 --> 00:12:37,519 shows the different targets here so the 300 00:12:41,439 --> 00:12:39,049 Tuda Stargate the main the boat of the 301 00:12:43,539 --> 00:12:41,449 bridge check the men in the boat one we 302 00:12:45,699 --> 00:12:43,549 can change his distance so we can bring 303 00:12:48,729 --> 00:12:45,709 him closer so this is him just a mile 304 00:12:50,109 --> 00:12:48,739 away and you can see he keeps going 305 00:12:51,549 --> 00:12:50,119 further and further and further away but 306 00:12:53,289 --> 00:12:51,559 he doesn't know he disappear even though 307 00:12:54,849 --> 00:12:53,299 he gets all the way to the bridge over 308 00:12:57,579 --> 00:12:54,859 there you can see him now this was a 309 00:13:00,519 --> 00:12:57,589 classic experiment that was done in the 310 00:13:00,909 --> 00:13:00,529 1800s and it was thought by the guy who 311 00:13:03,429 --> 00:13:00,919 did it 312 00:13:04,960 --> 00:13:03,439 Samuel Robbo from that he demonstrated 313 00:13:07,840 --> 00:13:04,970 that the earth was flat because he could 314 00:13:08,710 --> 00:13:07,850 see this guy all the way down to the 315 00:13:10,960 --> 00:13:08,720 bridge where he should actually 316 00:13:12,609 --> 00:13:10,970 disappeared if I turn refraction off you 317 00:13:15,460 --> 00:13:12,619 can see what you would expect to see 318 00:13:18,369 --> 00:13:15,470 which is the guy disappearing smoothly 319 00:13:20,859 --> 00:13:18,379 over the horizon and be completely 320 00:13:22,569 --> 00:13:20,869 invisible at about five miles but he 321 00:13:25,090 --> 00:13:22,579 didn't see any sewage visible the whole 322 00:13:28,479 --> 00:13:25,100 way because they were at was atmospheric 323 00:13:32,470 --> 00:13:28,489 refraction so he was mistakenly assuming 324 00:13:34,059 --> 00:13:32,480 that the earth was in fact flat because 325 00:13:36,519 --> 00:13:34,069 he wouldn't give you vastly distorted 326 00:13:38,739 --> 00:13:36,529 and he wouldn't be able to see him now 327 00:13:40,869 --> 00:13:38,749 another thing that brings up is low 328 00:13:43,900 --> 00:13:40,879 level humidity we can actually edit the 329 00:13:46,749 --> 00:13:43,910 humidity I say to 50% by defaults but we 330 00:13:49,749 --> 00:13:46,759 can edit it using a curve using the same 331 00:13:52,269 --> 00:13:49,759 same curve editor type thing as we do 332 00:13:53,970 --> 00:13:52,279 for a temperature and it's actually 333 00:13:57,100 --> 00:13:53,980 interesting for something like this the 334 00:13:59,259 --> 00:13:57,110 humidity has a quite large effect on 335 00:14:01,059 --> 00:13:59,269 small things that are very close to the 336 00:14:04,150 --> 00:14:01,069 horizon he doesn't have much of an 337 00:14:05,879 --> 00:14:04,160 effect for large scenes but something 338 00:14:07,470 --> 00:14:05,889 like they say can have quite a dramatic 339 00:14:10,059 --> 00:14:07,480 effect 340 00:14:12,400 --> 00:14:10,069 firstly I'm not sure how realistic this 341 00:14:14,799 --> 00:14:12,410 curve is but I'm letting people edit it 342 00:14:18,090 --> 00:14:14,809 and perhaps they'll figure out what the 343 00:14:22,510 --> 00:14:18,100 actual limits to refraction should be 344 00:14:27,040 --> 00:14:22,520 another classic a modern classic is Lake 345 00:14:28,180 --> 00:14:27,050 Pontchartrain I call these pylons in in 346 00:14:32,470 --> 00:14:28,190 England's we call electrical 347 00:14:37,030 --> 00:14:32,480 transmission towers pylons and this uses 348 00:14:39,670 --> 00:14:37,040 the multiple thing here we've got these 349 00:14:41,260 --> 00:14:39,680 targets electrical towers and boats so 350 00:14:43,420 --> 00:14:41,270 this one here has a multiple of 80 351 00:14:45,640 --> 00:14:43,430 targets with a gap of nine hundred and 352 00:14:48,060 --> 00:14:45,650 seventy nine feet in between each one 353 00:14:51,100 --> 00:14:48,070 and I think that this is just the first 354 00:14:53,020 --> 00:14:51,110 target here first target distances in 355 00:14:54,880 --> 00:14:53,030 miles and the subsequent gaps are in 356 00:14:57,790 --> 00:14:54,890 feet again I apologize for mixing the 357 00:14:59,320 --> 00:14:57,800 units and this is a boat which I just 358 00:15:01,840 --> 00:14:59,330 stuck in just to give you something else 359 00:15:04,360 --> 00:15:01,850 to look at you can change the distance 360 00:15:07,630 --> 00:15:04,370 to that one this is a classic because 361 00:15:09,370 --> 00:15:07,640 you can see the curve quite clearly you 362 00:15:11,830 --> 00:15:09,380 can move around from left or right as if 363 00:15:13,930 --> 00:15:11,840 you're moving along the freeway so you 364 00:15:17,110 --> 00:15:13,940 can take this and interesting things we 365 00:15:21,240 --> 00:15:17,120 can do here is that we can actually mess 366 00:15:24,760 --> 00:15:21,250 around with the temperature gradient and 367 00:15:27,250 --> 00:15:24,770 actually kind of flatten out the curve 368 00:15:29,200 --> 00:15:27,260 by moving it this way 369 00:15:30,910 --> 00:15:29,210 and we can actually raise it up and 370 00:15:32,620 --> 00:15:30,920 there's a there's a photograph that 371 00:15:36,720 --> 00:15:32,630 shares this kind of condition we have 372 00:15:39,790 --> 00:15:36,730 very very cold water relative to the air 373 00:15:42,850 --> 00:15:39,800 it can actually make the curve of 374 00:15:44,440 --> 00:15:42,860 refraction go around the earth that's 375 00:15:46,780 --> 00:15:44,450 you know very similar curve to the 376 00:15:50,410 --> 00:15:46,790 actual earth itself and so it actually 377 00:15:51,730 --> 00:15:50,420 makes it look flat which is kind of kind 378 00:15:53,320 --> 00:15:51,740 of annoying when you want to demonstrate 379 00:15:55,360 --> 00:15:53,330 these things but yeah it really works 380 00:15:56,890 --> 00:15:55,370 with things that are fairly close to the 381 00:15:59,470 --> 00:15:56,900 horizon because you need this kind of 382 00:16:01,600 --> 00:15:59,480 steep temperature gradient which you 383 00:16:03,970 --> 00:16:01,610 only really get when it's closer to 384 00:16:05,680 --> 00:16:03,980 water things like distant mountains it 385 00:16:09,310 --> 00:16:05,690 doesn't really work of they're 386 00:16:13,410 --> 00:16:09,320 interesting things this is a simulation 387 00:16:17,710 --> 00:16:13,420 of a fata morgana which is caused by a 388 00:16:20,560 --> 00:16:17,720 steep inversion at this point 100 feet 389 00:16:22,510 --> 00:16:20,570 up the temperature's going down normally 390 00:16:24,510 --> 00:16:22,520 then it suddenly increases as a warmer 391 00:16:27,160 --> 00:16:24,520 layer just yeah two and a half degrees 392 00:16:29,770 --> 00:16:27,170 but that is enough to create this quite 393 00:16:31,840 --> 00:16:29,780 dramatic effects by moving it around you 394 00:16:34,840 --> 00:16:31,850 can see how quickly it can change with 395 00:16:38,470 --> 00:16:34,850 just a very small amount of variation in 396 00:16:40,270 --> 00:16:38,480 these these values this is something I 397 00:16:42,720 --> 00:16:40,280 actually observed from santa monica and 398 00:16:46,120 --> 00:16:42,730 this country duplicate the same thing 399 00:16:50,040 --> 00:16:46,130 and i think it kind of covers a lot of 400 00:16:52,990 --> 00:16:50,050 things over sir there's one flag that's 401 00:16:55,900 --> 00:16:53,000 distant laser spot 3 feet above the 402 00:16:57,220 --> 00:16:55,910 water level and what's interesting is 403 00:16:59,380 --> 00:16:57,230 you can see the laser but you've no idea 404 00:17:01,450 --> 00:16:59,390 what's really going on what that's 405 00:17:04,210 --> 00:17:01,460 because I have this night flag turned on 406 00:17:06,040 --> 00:17:04,220 if you turn off the night flag you can 407 00:17:07,990 --> 00:17:06,050 see you've got this ridiculous amount of 408 00:17:09,760 --> 00:17:08,000 refraction and you just happen to be 409 00:17:12,370 --> 00:17:09,770 able to see this laser just kind of 410 00:17:14,290 --> 00:17:12,380 poking through it and if i zoom out a 411 00:17:14,950 --> 00:17:14,300 bit you're gonna see more what's going 412 00:17:18,280 --> 00:17:14,960 on here 413 00:17:20,170 --> 00:17:18,290 the lasers down here somewhere and if I 414 00:17:22,330 --> 00:17:20,180 move this around you can see us you just 415 00:17:26,410 --> 00:17:22,340 random with it it happened to bump into 416 00:17:28,900 --> 00:17:26,420 view there is again laser down here but 417 00:17:30,310 --> 00:17:28,910 yeah this just shows how difficult it is 418 00:17:33,280 --> 00:17:30,320 to see what's going on when you do 419 00:17:34,800 --> 00:17:33,290 experiments at night I was just white 420 00:17:37,550 --> 00:17:34,810 he's out the way I did this particular 421 00:17:39,410 --> 00:17:37,560 particular configuration 422 00:17:40,910 --> 00:17:39,420 oh I think I pretty much covered 423 00:17:43,700 --> 00:17:40,920 everything that was obvious is a bunch 424 00:17:46,340 --> 00:17:43,710 of different examples in there that you 425 00:17:48,140 --> 00:17:46,350 can look at this is this is this pose is 426 00:17:51,080 --> 00:17:48,150 actually in my book escaping the rabbit 427 00:17:54,890 --> 00:17:51,090 hole and you can do things like select 428 00:17:57,440 --> 00:17:54,900 the book the boat sailboat here and move 429 00:18:00,530 --> 00:17:57,450 it closer or further away and you'll see 430 00:18:03,140 --> 00:18:00,540 it disappear Hey yes this is a situation 431 00:18:04,280 --> 00:18:03,150 I just had a fairly boring temperature 432 00:18:07,250 --> 00:18:04,290 curve you can actually make it more 433 00:18:10,340 --> 00:18:07,260 dramatic cold the water is what normally 434 00:18:12,980 --> 00:18:10,350 happens and see what happens just mess 435 00:18:14,480 --> 00:18:12,990 around with it see what effect cooling 436 00:18:16,980 --> 00:18:14,490 things down as you can see it there for 437 00:18:19,799 --> 00:18:16,990 longer and you see more compression 438 00:18:21,690 --> 00:18:19,809 and I think yeah I think I pretty much 439 00:18:24,149 --> 00:18:21,700 covered it well like it was how to use 440 00:18:28,039 --> 00:18:24,159 it now you might want to set up your own 441 00:18:31,500 --> 00:18:28,049 things you can add a new target and you 442 00:18:33,570 --> 00:18:31,510 will it just basically duplicates the 443 00:18:35,760 --> 00:18:33,580 pre-existing target I'm gonna expand 444 00:18:38,430 --> 00:18:35,770 this later so you can select which image 445 00:18:39,000 --> 00:18:38,440 to use it doesn't really let you do that 446 00:18:41,310 --> 00:18:39,010 right now 447 00:18:44,850 --> 00:18:41,320 and you can do various multiples of 448 00:18:46,590 --> 00:18:44,860 things if you want to if you get a nice 449 00:18:49,320 --> 00:18:46,600 set up so you know you think I want to 450 00:18:53,909 --> 00:18:49,330 share this with people this particular 451 00:18:56,730 --> 00:18:53,919 scene you can click on permalink and it 452 00:18:58,830 --> 00:18:56,740 will give you a link on the top here 453 00:19:00,389 --> 00:18:58,840 very long a link but you can still just 454 00:19:03,049 --> 00:19:00,399 take it and post it you can post it in a 455 00:19:05,899 --> 00:19:03,059 forum post so it usually works on 456 00:19:08,610 --> 00:19:05,909 youtube or on Facebook or even Twitter 457 00:19:10,620 --> 00:19:08,620 and this will take them directly to this 458 00:19:13,980 --> 00:19:10,630 scene you just reload that now it takes 459 00:19:15,510 --> 00:19:13,990 you to the exact same scene which is 460 00:19:18,840 --> 00:19:15,520 quite handy for sharing it there's 461 00:19:24,299 --> 00:19:18,850 another button here export which will 462 00:19:27,330 --> 00:19:24,309 create a text version of the data which 463 00:19:29,760 --> 00:19:27,340 I can then like stick into my code so if 464 00:19:32,220 --> 00:19:29,770 you have a nice set up then I can take 465 00:19:36,899 --> 00:19:32,230 that and put it into the code as a 466 00:19:40,019 --> 00:19:36,909 preset this link here will take you to 467 00:19:42,539 --> 00:19:40,029 the discussion thread and I think I 468 00:19:46,350 --> 00:19:42,549 think that is pretty much everything so 469 00:19:50,639 --> 00:19:46,360 yeah I if you've got any suggestions I 470 00:19:52,320 --> 00:19:50,649 would be happy to add things to this a 471 00:19:54,269 --> 00:19:52,330 couple things I didn't say you can turn 472 00:19:56,730 --> 00:19:54,279 this side view on and off you can also 473 00:19:59,549 --> 00:19:56,740 make it turn off the gradient so you can 474 00:20:01,380 --> 00:19:59,559 see the lines a bit easier ignore this 475 00:20:03,260 --> 00:20:01,390 debug thing it's meaningless is just a 476 00:20:06,260 --> 00:20:03,270 test thing for me 477 00:20:08,240 --> 00:20:06,270 yeah yeah so if you have any suggestions 478 00:20:12,140 --> 00:20:08,250 just let me know and I will be happy to 479 00:20:13,340 --> 00:20:12,150 add it given time over the next weeks 480 00:20:15,620 --> 00:20:13,350 and months because I'm actually quite 481 00:20:18,440 --> 00:20:15,630 enjoying messing around with it and